Story goes out of the picture, but my point is 'They didn't have time' is not a suitable excuse for NV. So they should've known by the time they start developing NV, that they shouldn't make other mistake by agreeing to 'little time to develop'
So they were just being greedy and all that.Ĭonsidering their other games shared the same problems like FNV, and those games were too, had little time to develop. They thought they could've complete the game by the end, but they didn't. But I've seen many people saying the rest ofgames that Obsidian created share the same problem: They lack the completion like FNV, and those games come to same excuse: They don't have time.Īnd a lot of people say Obsidian don't have time like the publisher, Bethesda was like 'Hey you finish this game until this day, okay?! It's an order!', but the developing time was something that developer agreed, too. They indeed had little time to develop this game. So how do you expect them to use a different engine? Despite the engine they improved on the several shortcomings in fallout 3. As for the rest well they had less time to develope nv compared to Beth and fallout 3.
Originally posted by Bankai9212:I am, sorry your ro ignorant to google.